In October I fixed a few bugs and released version 1. I wrote SkiFree in C on my home computer, entirely for my own education and entertainment. If you can't get it to work in Windows XP, try this: After some token resistance I let them have their way. This is where baby snow monsters come from:
In I started working on Version 2 of SkiFree, which would have slightly more realistic physics, multi-player, network play, robot opponents, and sounds. Here's my best guess at what he's saying. In April I found the source code for SkiFree 1. Configure Windows XP to run bit Windows programs. If you feel like blowing some money today, why not buy a T-shirt? I've received plenty of fan mail over the years, but this one is my favorite. Most likely you want to get the latest bit version instead. At about the same time I also lost the original source code and got distracted by other projects, so SkiFree sort of went into permanent stasis at version 1. There's an amazingly long article on Everything2 and a Wikipedia entry though some of the more philosophical passages have been deleted. Let me know if I got it wrong. There's even a SkiFree Fan Fiction site! Most of them are warez download sites and "cheat code" lists, but there are a few gems like this SkiFree clone for the TI 92 calculator!! If you can't get it to work in Windows XP, try this: This is the latest version 1. Nowadays one would probably just render the sprites back-to-front in a memory buffer and blt the entire window on each frame. I called it WinSki, but the Microsoft marketroids hated that and decided, for inscrutible marketroidal reasons, to call it SkiFree. I wrote SkiFree in C on my home computer, entirely for my own education and entertainment. This is what he sounds like at dinner. For historical interest, you could download the original bit SkiFree 1. Sorry about the lousy sound quality. After some token resistance I let them have their way. Here is the nice icon that some graphic artist at Microsoft made: It does work on most bit Windows systems, but not very well. This made it pretty challenging to get good performance out of even simple sprite-oriented animation! I remember very little of the Activision game, but I think it looked pretty much like SkiFree. SigFried went missing sometime in while doing field research for SkiFree. On February 10, , fragments of the lost diaries of my cousin SigFried were discovered in a curio shop in Istanbul.
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